Videos uploaded by user “Old Classic Retro Gaming”
Sinclair ZX81 Game: 3D Monster Maze (1981 J. K. Greye Software)
A 1st-Person Adventure game where you are in a maze roam area being chased by Tyrannosaurus Rex. Once you are spotted by T.Rex, you chase run as fast as possible to avoid being eaten. This is the first ever 3D Game to be released on the home systems and on computers, which pave the way for games like Wolfenstein 3D in the early 1990s Due to hardware limitations during that time, the game itself has no sound. Emulator: Eight One emulator at: http://www.aptanet.org/eightyone/. Recorder and Editor: Virtual Dub Encoder: Avisynth+Megui. Note: Re-uploaded since previous video had bad quality and poor gameplay.
Super Don Quix-Ote (1984 Universal) From Start to Finish on Daphne Emulator
An action/adventure game where you are a knight name Don must rescue Isabella, a princess kidnapped by an evil witch holding her hostage. You use a sword and a to battle through your way through a witch's hideout and save Isabella. You are accompanied by a donkey and a sidekick friend name Sancho who travels along with you. Disclaimer: Copyright Disclaimer Under Section 107 of the Copyright Act in 1976; Allowance is made for "Fair Use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research.
Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use. It's the first and only game released on Universal System 1, a laserdisc systerm for the arcade. Other games were planned but never released: Adventure in Middle Earth, Adventure Mr. Do!, Time Slip, Circus Circus, Space Dracula, and Wilderness Kingdom.
ColecoVision Game:  Smurf- Rescue in Gargamel's Castle (1982 Peyo)
A side-scrolling/Platform game where you play a role as a smurf to rescue smurfette, who has been kidnapped by Gargamel and taken her into his castle. She is locked in the cage. You must jump over obstacles like spiders in your attempt to rescue her. When you have successfully rescued smurfette, the game restarts all the way to the first level again and faster moving obstacles and more levels added making longer and more difficult to rescure smurfette. Note: This is much better than the Atari 2600 since the graphics are more detailed. I picked skill level 4 to play the hardest difficulty with the most levels. Played on MESS 0.143 emulator.
MSX Game: Rambo (1985 Pack-In-Video Co., Ltd)
A platform/shooting 'em up game where you go and rescue P.O.W. based on the popular move. Based more on Rambo II movie than the first one.
Arcade Game: TV Basketball (1974 Midway)
An early Basketball Game. Played on Dice Emulator. Anyone interested here's the link: http://adamulation.blogspot.com/ Note: I was not able to finish the game to let the timer hit zero. Something when wrong as I get closer to the zero timer, the emulator crashes so it automatically shut down and closes the emulator. It could be a bug so what I have is what I have in the video that I uploaded.
Arcade Game: Track & Field (1983 Konami)
A sports/track and field game where you compete against each other in 6 track and field events. Only 2 players could compete simultaneously so on 3 and 4-player games, players had to wait their turn. An extra life is awarded for every 100,000 points acquired. Each player must qualify in the current event before they can move on to the next. Hit the 2 run buttons to build up speed and use action button to jump or throw. The events are : 100M DASH - Run as fast as possible. LONG JUMP - Run to the take-off board then choose angle of jump (42 is optimal). JAVELIN - Run to the line then choose angle of throw (42 is optimal). 110M HURDLES - Run and time jumps over the hurdles. HAMMER THROW - As the athlete spins faster and faster, time release of hammer and angle of throw (45 is optimal). HIGH JUMP - The athlete will run to the bar, just as he reaches it, use Action button to start the jump and hold down the action button to reduce the angle of climb, i.e. you start going straight up at 90 degrees if you tap the button just once. Use run buttons while in the air to gain extra height. Note: Used the fast cheat on the 110 meter hurdle and the high jump level.
Arcade Game: Boothill (1977 Midway)
Info: Reuploaded A sequel to Gun Fight (1975) Emulator and Recorder: mameuifx 0.166. Encoder: AviSynth + MeGui.
Computer Space Arcade Game (1971, Nutting Associates)
Computer Space, the world's first commercially sold coin-operated video game and video game system of any kind (predating magnovox odyssey) It's the first coin-operated arcade game to use a video display to generate graphics via video signal (predating Magnovox Odyssey). It was built by Nolan Bushnell (a founder of Atari and Chuck E' Cheese). He wanted video games available to the public but it was too expensive to use computer hardware or it's CPU. So he decided to build his own arcade cabinet (after Galaxy-Game in 1971) entirely of electrical transistors and circuits and discrete logics,( the same parts used to produced and manufacture television. Also the same strategy that Ralph Baer used to make Magnovox Odyssey usd.). To reduce cost and make them more affordable to the public. However, it was not financial success. But Nolan later created and release Pong in 1972, which was very successful. Galaxy-Game is the only coin-operated computer game to predate computer space. Galaxy-Game was built also built in 1971 , only with mainframe computer hardware and only one was ever built. So we probably won't see this game emulated since it's now at the hands of the museum. Simulation maybe possible but it won't be very accurate. Ralph Baer is often credted as the original inventor and creator of video games as he had the original idea for video games back in the early 1950s. But first person to bring video games to the public would have to be Nolan Bushnell. Without him, we would have no arcade games nor MAME would ever existed. This is not an emulation. More of a very accurate simulation. There are currently no emulators to play this game since MAME can only emulate games at CPU levels. This game does not have a CPU or ROM chips. In order for MAME to emulate this game, it will have to emulate the whole electronic hardware, which is not very easy to do. But software simulation is available. Thanks to the people who created this software simulation game, with sound effects and audio ripped from the original arcade machine. Any interested in playing this game, here's a link below: http://www.computerspacefan.com/simulation.htm Recorder: Camtasia Studios Editor: Virtual Dub Encoder: Avisynth+MeGui
Views: 155287 Old Classic Retro Gaming
Arcade Game: Scramble (1981 Konami)
A shooting game where you take control of a spaceship and has to fight their way through 6 different levels. Contact with either scenery of objects results in an instant loss of life. The player's Scramble ship is armed with both a blaster and bombs; the blaster is used for enemy ships, while the bombs fall down to attack ground-based targets and to collect fuel from fuel dumps. The fuel dumps are of particular importance as the player ship's fuel gauge constantly decreases as the player progresses, and the only way to fill it back up is by bombing the fuel tanks that are located throughout the levels. Fuel usage increases as the game progresses, until fuel usage actually outstrips the amount of fuel dumps available and the game becomes impossible. Scramble is considered a classic and was the world's first ever 'multi-level' shoot-em-up. Other names for this game are Bomber, Explorer, Impacto, and Strafe Bomb. Played on Final Burner Alpha emulator.
Arcade Game: Crossbow (1983 Exidy) [Re-Uploaded]
A lightgun shooting 'em up game with a dungeons and dragons feel about it. Features good speech and screams with colorful 2D graphics.
Arcade Game: Marble Madness (1984 Atari)
An abstract 1 or 2-player maze game where you must guide marbles over 3D maze to reach the finish line before time runs out before moving onto the next level. You also have to move around walkways, ramps, and other obstacles as well as unknown creatures that will try to slow down the marble's progress or knocked over the platform from reaching the finish line. Then a replacement marble appears and can continue to progress. In the 2-player mode, the players compete to see whoever reaches the finish line first. The levels are: 1. Practice 2. Beginner 3. Intermediate 4. Aerial 5. Silly 6. Ultimate Released in December 1984. It was the first game to have clear pseudo 3D and feature true stereo sound. Also the second to run on Atari's new System 1 hardware. Note: No cheats used at all. Only savestates used.
Arcade Game: Rip Off (1980 Cinematronics)
A 2-D vector shooting game.
Arcade: Circus/Acrobat TV (1977 Exidy/Taito) [Re-Uploaded]
A circus game similar to breakout. Info: Re-Uploaded for not only better video quality but also for the correct original aspect ratio.
Arcade Game: The Pit (1982 Zilec Electronics)
A maze/digging game where the object of this game is to dig down to the bottom pit and collect at least one large jewel and then return to ship thru upper pit. You help the space miner to dig underground tunnels to the bottom of pit and collect at least one large jewel, while fast you return to your spaceship dodge some falling rocks and avoiding being attacked by enemies as well the big tank 'Zonker' and destroys your spacecraft! Note: No Cheats used. Just save states. The game is endless.
Arcade Game: Hunchback (1983 Century Electronics)
A platform/run 'n jump game the player takes on the role of the eponymous bell-ringer, Quasimodo, in his quest to rescue the beautiful Esmerelda from the tower of the castle fortress. Quasi must complete a number of static screens, each presenting the player with different obstacles, to reach Esmerelda. These range from spear-toting guards, to fire chasms to missiles (fireballs or arrows) that must be jumped. Some of the trickier screens can contain more than one of these obstacles, such as spear-toting guards AND missles. One final problem that appears on every screen is the time limit. This takes the form of an enemy guard climbing the castle walls, if the soldier reaches the top, he will try to burn the Hunchback with his torch. If the Hunchback rings the bell before the guard has scaled the wall, a bonus score is rewarded. Note: No Cheats used. Just save states.
Arcade Game: Canyon Bomber (1977 Atari)
Info: Re-Uploaded A drop bomb shooting game. Emulator and Recorder: mameuifx 0.137. Encoder: AviSynth + MeGui.
Arcade Game: Gee Bee (1978 Namco)
Namco's first coin-operated arcade game in October 1978. A breakout game.
Apple II Game: Karateka (1984 Brøderbund)
A classic fighting game designed by Jordan Mechner who is best known for Prince of Persia. This is probably the first fighting game that allows you to run. It has realistic art and animations for that time. This side scrolling beat 'em up platform game has 1-on-1 elements in it. There are no jump kicks or special moves here. All you have is basic punches and kicks, walk, and run and that's it. The object of the game is to rescue the princess Mariko kidnapped from evill villian name Akuma who destroyed your homeland. You the warrior trained in Karate, known as karateka must fight your way to rescue her and fight each opponents who get in your way. You only have one life. There are health recovery points by relaxing and not letting your opponent attacking you. Once all health points are gone, you or the opponent are defeated. Can be played with a PC joystick or on keyboards. You must fight the trained eagle or falcon by evil akuma before facing him in battle. Once you defeat Akuma, you must run to the princess to attribute to your sucess or walk in a stance where she will kick you in one blow and the game is over. This game is originally designed for Apple II before being ported to other systems such as the NES and Atari ST. Atari ST is graphically the best version since it's the only 16-bit port of the game. Tried recording this with fraps and didn't work so I used Camtasia. Emulator: Applewin 1.19.3 Recorder: Camtasia 7.0 Editor: Virtual Dub 1.9.10 Encoder: Avisyth+Megui INFO: Reuploaded for shorter gameplay
Views: 231199 Old Classic Retro Gaming
Esh's Aurunmilla (1983 Funai/Gakken) Start to Finish on Daphne Emulator
A platform/Run n' jump game where you play Don Davis the hero. Emperor Esh, has kidnapped princess Sindy and is trying use her as a tool to take over the Universe Orion. You must rescue Princess Sindy from the evil Emperor Esh. Your only weapon is a sword, you must fight your way through the obstacles to rescue the princess and save the universe! Notice: Copyright Disclaimer Under Section 107 of the Copyright Act in 1976; Allowance is made for "Fair Use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research.
Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.
Arcade Game: DeptchCharge (1977 Gremlin)
Info: Reuploaded Sub-marine shooting game. Emulator and Recorder: Mameuifx 0.153 Encoder: AviSynth + MeGui.
Arcade Game: Popeye (1982 Nintendo)
A platform/run and jump game featuring characters from the famous King Features Syndicate cartoon show of the same name. The aim of the game is to rescue Popeye's girlfriend, Olive Oyl. This is achieved by catching a set number of objects thrown down by Olive from the top of the screen; such as hearts, letters and musical notes. Popeye is constantly pursued in his quest by love rival, Bluto (a.k.a. Brutus). Popeye must either run away from Bluto or grab some spinach and punch him off the screen (he will, of course, return). Should any of Olive Oyl's items fail to be caught, they will fall into the water at the bottom of the screen. Popeye will then have only a few seconds to retrieve the object or a life is lost. Several other Popeye characters also make an appearance in the game; namely Wimpy, Sweet-pea, the Sea Hag and her Vulture, whose name is Bernard. The game's three levels are the dock scene, the street scene and the shipboard scene. These repeat with increasing difficulty. Note: This time No cheat used. Only save states were used throughout the game. After the game was beaten, it endlessly repeats level 1 over and over. Level 10 becomes Level A and Level 11 becomes Level B and so on. The game is endless.
Views: 171748 Old Classic Retro Gaming
Arcade Game: Cutie Q (1979 Namco)
A breakout game sequel to Gee Bee and Bomb Bee.
Arcade Game: Fire Truck (1978 Atari)
A Driving game from Atari similar to Super Bug.
Arcade Game: Monkey Magic (1979 Nintendo)
A breakout game with a face of monkey. Played on mameuifx 0.168 using HBmame samples. No cheats used. Only save states.
Arcade Game: Gun Fight (1975 Midway/Dave Nutting Associates) [Re-Uploaded]
The first arcade game to have a CPU ( a microprocessor chip) to be used in arcades for more detailed graphics than arcade games with discrete hardware. All I can say this is western gun shooting game. Info: Re-Uploaded for not only better video quality but also for the correct original aspect ratio.
Arcade: Space Race (1973 Atari) [Re-uploaded]
Space Race is a space-themed racing game where you race against your opponents in outer space. You race across the galaxy, dodging meteors and asteroids. Zap! Hit, they disintegrate, then another blasts off for antoher flight. Each successful trip through space earns an individual score. Totalizer records scores for competing ships. One player can race the clock or fly two ships for a high skill test. Two players can duel through the meteor storm competing for high score.It was Atari's Second arcade game after Pong. The game is emulated but it doesn't seem to be playable at the moment. It runs slow. Don't seem to get the controls to work. This is played on the TTL emulator using a command line. First get TTL.exe and the spacerace.net file Then All have to do is type in the command line like "C:\spacerace\TTL.exe" "C:\spacerace\spacerace.net". Here's the link to get this: http://pmbits.ath.cx/pong/ Update: This game is now playable on Dice emulator. The game now has sound. So those of you who want to try it here's the link: http://adamulation.blogspot.com/
Arcade Game: Atari Football (1978 Atari)
Info: Re-Uploaded A basic 2D football game with O's and X's.
Arcade Game: Space Invaders (1978 Midway/Taito)
One of the most influential side-scrolling shooting games of all time where you play of role of a space ship and shoot alien invasions.
Arcade Game: Dominos (1977 Atari)
Info: Re-Uploaded for it's correct aspect ratio Same as Barricade.
Arcade Game: Radar Scope (1980 Nintendo)
A shooting game from Nintendo. This was Shigeru Miyamoto's first game. It was not a commercial success.
Arcade Game: Lunar Lander (1979 Atari)
A landing simulation game taking place on the moon. For a very similar game check out Gravitar: https://www.youtube.com/watch?v=k21reH72n58 Note: Re-uploaded for better quality as MAME's internal AVI is not recording this game properly. I had to record with fraps. Hopefully, this the last time I'm re-uploading this.
Arcade Game: Kong (1981? Taito do Brasil)
A Donkey Kong conversion game running on Galaxian Hardware. The colors do not seem right. Note: Played on Final Burner Alpha emulator.
Arcade Game: Intrepid (1983 Nova Games Ltd.)
A maze/platform type game where you go to the embassy, find and retrieve the secret plans and escape as fast as you can. Note: No Cheats Used.
Arcade Game: Congo Bongo (1983 Sega)
An isometric platform/run 'n jump game where Bongo the gorilla as approaches the campsite of a sleeping safari hunter and sets fire to his tent. The player takes on the role of the hunter who has vowed revenge on Bongo for this cruel prank. The game consists of four different scenes. Each is timed by a bonus counter in the upper left corner of the screen. As time passes, the bonus decreases. If the bonus counter reaches zero, a player life is lost. Primate Peak. Climb to the top to reach Bongo the gorilla, avoiding the rolling coconuts he throws at the hunter. Don't let the monkeys jump on the hunter's back, because if three manage to take hold, they will throw the hunter over the cliff. Pressing the jump button repeatedly will dislodge them. Once Bongo is reached, he will retreat to the next scene. Snake Lake. Avoid the scorpions that crawl onto the grassy area on which the hunter starts the scene and jump onto the maze-like paths, while jumping over or avoiding snakes. Jump onto the back of the submerging hippo without touching the water - this must be carefully timed as the hippo dives and surfaces - to reach Bongo.Rhino Ridge. Avoid the deadly puddles and dodge the charging rhinos by jumping over them or hiding down in the mole holes. Do not wait too long in any of the holes because a man in a headdress randomly appears in the various pits and fills them in. Once the hunter is safely past the rhino herd, climb the rock where Bongo stands to proceed to the fourth and final scene. * Lazy Lagoon. Cross the water by leaping onto floating lily pads and standing rocks, as well as riding on the backs of submerging hippos and giant fish. Once dry land is reached, a couple of rhinos will be charging back and forth, once these have been safely passed, the hunter will find Bongo sleeping on his chair next to a fire. The hunter will finally have his revenge and give Bongo the hotfoot, after which the game begins again with an increased level of difficulty. Sega released this game to compete with Nintendo's popular platform "Donkey Kong".
Arcade Game: Safari Rally (1979 SNK)
A driving maze game unlike "Crash" and "Head On" where at the flick of a switch, a white car approaches. You must avoid it and select the safest course, in a maze. When the first formation of dots is extinguished, 2 opposite cars dash at you from the upper screen. You must avoid them and run over the Lion and Snake in order to score bonus mystery points... Never be off guard, skid zones are dangerous! When 4 patterns are cleared, 3 cars rush at you!! Only skilled players make it!!
Arcade Game: Logger (1982 Century Electronics)
A platform / run and jump game in a similar style to donkey kong. Note: No Cheats were used. Only Save States.
Arcade Game: Speed Freak (1978?/1979? Vectorbeam)
A 3-D driving game with vector (wireframe) graphics where you driving really fast without any crashes. Although it is marked Game Lacks Sound in MAME. The game does have sound it is just not 100% accurate at the moment. In this game, you drove an extremely fast car along a lonesome road. The idea was simply to drive as fast as you can without crashing. The game was time based, you could crash as much as you wanted, but points were scored for driving as fast and as far as you could without crashing. Your view of the action was from behind the hood of the car, but slightly above what an actual driver would see, kind of like you were sitting on the roof instead of inside the car. Obstacles were mainly oncoming cars (which was always the same one), and police roadblocks. The off-road scenery was limited to stick figure cows, hitchhikers, and the occasional cactus.
GP World (1984 Sega)
A Racing Game where you chose one of the 3 tracks and race against the computer genereated cars. Played on Daphne_v1.0.9_win32
The Last Starfighter Fan-made Game (1984 Lorimar/2006 Centuri) [Re-Uploaded]
This is a fan-made game based on the arcade game that was seen in the movie. It's partially 1984 since the voice and sound sample was taken from the game that was used in the movie. it's partially 2006 since the game was recreated with the it's graphics looking so similar to the one seen in the movie. The only difference in the games are the fonts of the text in this recreated game and the graphics either look like flat-shaded or textured polygons. For the 3rd time, I finally beaten Ko-Dan Command Ship. I had to mess with the dip switch settings. It's very similar to what you see in the movie. After watching the movie, it made me feel want to play this game again. This game was ported to the home systems such as Atari 8-bit, Commodore 64, and the NES. But they look nothing like the arcade version. This freeware game is the closest to the arcade version you see in the movie. This game is a freeware and feel free to download it: http://www.roguesynapse.com/games/last_starfighter.php
Arcade Game: Journey (1983 Midway)
A maze/platform game where 5 rock musicians travel through the galaxy to retrieve their musical instruments from 5 planets. After they have been retrieved, they perform their hit song at the concert. 1st PLANET - Microphone : Steve Perry must pass between the turnstiles without touching them, get his microphone, and shoot his way back to the Scarab. The background song for this scene is 'Don't Stop Believing'. 2nd PLANET - Bass : Here, Ross Valory must leap onto the elevating pedestals, timing his assent to grab his bass as it passes by him at the top of the screen, and shoot his way back to the Scarab. The song played in the background here is 'Keep On Running'. 3rd PLANET - Keyboard : Here, Jonathan Cain must leap the moving conveyor belt ridges without being touched to reach his keyboard and then must shoot his way back to the Scarab. The background song here is 'Stone in Love'. 4th PLANET - Guitar : With his jet pack, Neal Schon must traverse the dangerous passages in this cavern to finally retrieve his guitar and then fight his way back to the Scarab. 'Chain Reaction' plays in the background here. 5th PLANET - Drums : Steve Smith must jump from drum-head to drum-head, landing on all of them at least once in order to reach his drums. He then must shoot his way back to the Scarab. 'Wheel in the Sky' is the background song here. This was the world's first commercial video game to have graphics using photographs of people known as digitized sprites. The band members' pictures were taken by Ralph Baer (a father of home video game console who released magnovoxx odyssey, the world's first game console). Journey, the arcade game is not nearly as good as other arcade game with musicians such as Aerosmith's Revolution X or Michael Jackson's Moonwalker. I prefer to play those arcade games than this.
Arcade Game: Krull  (1983 Gottlieb)
A Shooting game with Dungeons & Dragon and Dragon Slayer Theme. This game consists of 5 subgames(Levels): 1. The Mountain Game. 2. The Swamp Game. 3. The Fortress Game. 4. The Hexagon Game. 5. The Beast Game. Note: Used Invincibility cheat after down to last life. This game is endless. Also ported to the Atari 2600 later that same year.
Apple II Game: Beyond Castle Wolfenstein (1984 Muse Software) [Longplay]
A Stealth-based Action/Adventure game with a direct sequel to the original 1981 Wolfenstein game. This storyline pickups up where the first Wolfenstein game left off taking place during World War II. After you escape from the Nazi Castle, your next mission is now to infitrate the Nazi's by using yourself as a bait and decoy by impersonating Nazi Soldiers and Gaurds. You must use a pass system or offer to bribe to the guards to get through. Showing the correct pass varies each start of the levels. Failure to provide correct pass system or guard fails to accept your bribe due to lack of money will result in killing the player or acitivate the wide-bunker alarm system. The bodies of the guard can be dragged through the room to conceal them or to get access to objects. The highly explosive grenades are now replaced with daggers so you can kill the Nazi gaurds silently. You must locate the bomb in the bunker closets. Unlocking the bunker closets require a 3 digit combination. Just press the numbered keys. When your hear a click then it's correct number. Keep doing until you have the correct 3-digit and will unlock. Once you get the bomb, you'll put it in the briefcase and carry all the way up where Hitler is having his meeting. Just place it outside of the door where he's having his meeting and reset the timer on the bomb so you'll get enough time to escape the castle. Once you successfully escape the castle, you have won the game. I accidentally delete the part you reset the timer on bomb. Press B on your keyboard to put the bomb down and press R on the keyboard to reset the timer. keyboard controls and joystick can be found in this info here: http://www.virtualapple.org/docs/document-39.html
Arcade Game: Asteroids (1979 Atari)
A side-scrolling space shooting game that easily define the genre for many arcade games over the years. Real-World physics were introduced in video games for the first time in history. Not only you shoot asteroids but also UFOs or flying saucers whenever they show up. The game was originally called cosmos influenced by Space Wars.. Some clones version are known as Asterrock, Hyperspace, Meteor, Meteorites. Info: Re-Uploaded for to fix the bad quality from the previous video.
Arcade Game: Satan's Hollow (1981 Midway)
A shooting game where the Rocket Launcher is under YOUR control. YOU make it move back and forth across the screen to launch Rockets that will eliminate your attackers. These attackers are displayed in groups, called 'racks', across the top of the screen. The first rack is made up of a small number of attackers. The second rack is made up of a larger number of these attackers. And intermixed with the racks of attackers is a rack with only a single fire-breathing Devil's head. The attackers and the Devil's Head will try to wipe out your Rocket Launcher. If they do, you lose one player. In emergencies, you have a Shield which goes all around your Rocket Launcher for a short period of time. It is activated by pushing the Shield button on the control console. BUT BE CAREFUL!! This consumes a lot of power and will only last a VERY SHORT TIME! Each attacker eliminated will cause a Bridge Section to appear at the lower left corner of the screen EXCEPT : when there is already a Bridge Section there or when you have a Bridge Section in tow under your Rocket Launcher. Pick these Sections up with your Rocket Launcher and move them over to build a Bridge across the gorge at the right side of the screen leading into the land of SATAN. When you complete your Bridge into the land of SATAN, you can cross it and do battle with him. If you win you will be rewarded by increased fire power for your Rocket Launcher. If SATAN defeats you, you lose one player. As your skill level increases, the number of attackers is increased and the speed that the fire-breathing Devil's Head moves is increased also. Bonus Rocket Launchers are awarded to you periodically throughout the game as you reach or pass certain preselected point values. Each attacker has an assigned point value. The object of the game is to HAVE FUN while constantly improving your skills as you play, eliminating as many attackers as possible each time to get the highest score.
Arcade Game: Battle Zone (1980 Atari) [Re-Uploaded]
A 3-D first-person tank battle shooting game from Atari. Atari made history with this arcade game, It's the world's first commercial video game with full 3-D graphics and 3-D landscape and environment. Everything in this arcade is rendered in full 3-D graphicss with vectors (wireframe) graphics. It was endorsed and used by the US military while some atari staff members refused to work on the project because of this. This arcade game runs on a low prcessor speed to reduce cost and does not use as much power. This arcade game was released on December 1980. Note: Previously Uploaded. Re-Uploaded for better quality.
Arcade Game: Astro Fighter (1979 Data East)
A 2D Space Shooter Game where you battle aliens. The first game mamufactured by Data East. Clone sets are known as Astro Battle, Astro Combat, Astro Fire, and Super Star Battle.
Arcade Game: Sky Skipper (1981 Nintendo)
A flying shooting rescue platform game. From arcade-history site: The wonder kingdom is conquered by giant gorillas the player controls a hero pilot and your mission is to save the king and the royal family and his aides have been kidnaped and caged you must rescue and release them, dropping bombs on gorillas to knock them and catch with your plane all the characters, maneuvering through the maze stay alert to replenish your fuel tank and avoiding colliding with the environment to clear the stage.
Arcade Laserdisc: Fire Fox (1983 Atari)
A flying/ shooting 'em up game where you pilot the most complicated plane on earth stolen from Russia. You fly through different areas on earth shooting through enemy MIGS and other obstacles encounter by enemy jet fighters. You also need to shoot Russia's infrared radar tracking target or you will get detected and enemy planes will try to destroy you. Look for refueling points to go further in the game. Flying at high altitudes generates less fuel points and more vulnerable to detection. Flying at low altitudes generates more fuel points and less vulnerable to detection. An arcade laserdisc game based on the 1982 film of the same name. Produced and released by Atari in 1983. This was Atari's first arcade game to use a laserdisc. Unfortunately, it was Atari's only game that uses a laserdisc that was commercially sold. Other Atari games that uses a laserdisc are Road Runner and Knight Rider. But they never made past the prototype stage. Emulator & Recorder: Mame64 0.172 w/built-in AVI Uncompressed Output Encoder: Avisynth+Megui Info: Re-uploaded in 60 fps. Used infinite energy and stop instant background death cheat after getting very low on energy.
Arcade Laserdisc: Cobra Command (1984 Data East)
A shooting game where you are a pilot ordered to get rid of a group of terrorists committing crimes all over the world. You pilot your ultra modern helicopter to confront your enemies and part of your mission you must carry out. You pilot a fully armed helicopter to take down your enemy helicopters, planes, tanks, and ships in order to terminate their stronghold area. You fly through forests, canyons, desert ruins, and out to pacific ocean through New York City. One of the hardest laser disc games by Data East I've ever played. This game plays better on an actual arcade cabinet than on PC. It's does not feel the same when playing with a PC Game-pad or Xbox 360 Controller. Played and recorded with MAME 0.196.w/ built-in uncompressed AVI Output (known as internal AVI movie recording). This game is playable in MAME under the clone set Cobra Command (M.A.C.H. 3 Hardware). The main set Cobra Command (Data East LD) does not work so you have to play using the M.A.C.H. 3 Hardware version. Be sure to have to have a fast powerful PC to play this game in MAME. If not, you need to play this game in Daphne Emulator instead. Gameplay starts at 2:18 Note: Used infinite lives cheat and no overheating cheat. I do die a lot in this game so there's a jump in the score and all failures have been edited out. I also had to use select starting stage cheat to pick up where I left off since I was not able to finish the game in one day as it's time consuming and no save states are supported so there's a jump on the score on mission 10. Once you beat the game, it goes straight to the ending with credits. But I added death scenes in it in case anyone wants to see it. Death Scenes - 19:21 (not a comprehensive list but all of the ones I've seen when I died so much in this game) Ending - 21:19 Disclaimer: Copyright Disclaimer Under Section 107 of the Copyright Act in 1976; Allowance is made for "Fair Use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research.Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.
Arcade Game: Space Zap (1980 Midway)
A Multi-directional shooting game from Midway.