Videos uploaded by user “Old Classic Retro Gaming”
Sinclair ZX81 Game: 3D Monster Maze (1981 J. K. Greye Software)
A 1st-Person Adventure game where you are in a maze roam area being chased by Tyrannosaurus Rex. Once you are spotted by T.Rex, you chase run as fast as possible to avoid being eaten. This is the first ever 3D Game to be released on the home systems and on computers, which pave the way for games like Wolfenstein 3D in the early 1990s Due to hardware limitations during that time, the game itself has no sound. Emulator: Eight One emulator at: http://www.aptanet.org/eightyone/. Recorder and Editor: Virtual Dub Encoder: Avisynth+Megui. Note: Re-uploaded since previous video had bad quality and poor gameplay.
Super Don Quix-Ote (1984 Universal) From Start to Finish on Daphne Emulator
An action/adventure game where you are a knight name Don must rescue Isabella, a princess kidnapped by an evil witch holding her hostage. You use a sword and a to battle through your way through a witch's hideout and save Isabella. You are accompanied by a donkey and a sidekick friend name Sancho who travels along with you. Disclaimer: Copyright Disclaimer Under Section 107 of the Copyright Act in 1976; Allowance is made for "Fair Use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research.
Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use. It's the first and only game released on Universal System 1, a laserdisc systerm for the arcade. Other games were planned but never released: Adventure in Middle Earth, Adventure Mr. Do!, Time Slip, Circus Circus, Space Dracula, and Wilderness Kingdom.
ColecoVision Game:  Smurf- Rescue in Gargamel's Castle (1982 Peyo)
A side-scrolling/Platform game where you play a role as a smurf to rescue smurfette, who has been kidnapped by Gargamel and taken her into his castle. She is locked in the cage. You must jump over obstacles like spiders in your attempt to rescue her. When you have successfully rescued smurfette, the game restarts all the way to the first level again and faster moving obstacles and more levels added making longer and more difficult to rescure smurfette. Note: This is much better than the Atari 2600 since the graphics are more detailed. I picked skill level 4 to play the hardest difficulty with the most levels. Played on MESS 0.143 emulator.
Badlands (1984 Konami) Start to Finish on Daphne Emulator w/ Actual Gameplay
A Western/Gun shooting game where you play a character named Buck, whose wife and children were killed by a group of bad guys. Revenge is the only thing on your mind. You head for town, equipped only with your gun, searching for the people who ruined your life. This is Konaimi's only Laserdisc game. Controls are still awkard here. I'm not a pro at this game but well done. Disclaimer: Copyright Disclaimer Under Section 107 of the Copyright Act in 1976; Allowance is made for "Fair Use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research.
Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.
Arcade Game: Carnival (1980 Gremlin/Sega)
For similar game, watch Razzmatazz: https://youtu.be/M7et0VokLl0 An amusement gallary type shooting game.
MSX Game: Rambo (1985 Pack-In-Video Co., Ltd)
A platform/shooting 'em up game where you go and rescue P.O.W. based on the popular move. Based more on Rambo II movie than the first one.
Arcade Game: Track & Field (1983 Konami)
A sports/track and field game where you compete against each other in 6 track and field events. Only 2 players could compete simultaneously so on 3 and 4-player games, players had to wait their turn. An extra life is awarded for every 100,000 points acquired. Each player must qualify in the current event before they can move on to the next. Hit the 2 run buttons to build up speed and use action button to jump or throw. The events are : 100M DASH - Run as fast as possible. LONG JUMP - Run to the take-off board then choose angle of jump (42 is optimal). JAVELIN - Run to the line then choose angle of throw (42 is optimal). 110M HURDLES - Run and time jumps over the hurdles. HAMMER THROW - As the athlete spins faster and faster, time release of hammer and angle of throw (45 is optimal). HIGH JUMP - The athlete will run to the bar, just as he reaches it, use Action button to start the jump and hold down the action button to reduce the angle of climb, i.e. you start going straight up at 90 degrees if you tap the button just once. Use run buttons while in the air to gain extra height. Note: Used the fast cheat on the 110 meter hurdle and the high jump level.
Arcade Game: Scramble (1981 Konami)
A shooting game where you take control of a spaceship and has to fight their way through 6 different levels. Contact with either scenery of objects results in an instant loss of life. The player's Scramble ship is armed with both a blaster and bombs; the blaster is used for enemy ships, while the bombs fall down to attack ground-based targets and to collect fuel from fuel dumps. The fuel dumps are of particular importance as the player ship's fuel gauge constantly decreases as the player progresses, and the only way to fill it back up is by bombing the fuel tanks that are located throughout the levels. Fuel usage increases as the game progresses, until fuel usage actually outstrips the amount of fuel dumps available and the game becomes impossible. Scramble is considered a classic and was the world's first ever 'multi-level' shoot-em-up. Other names for this game are Bomber, Explorer, Impacto, and Strafe Bomb. Played on Final Burner Alpha emulator.
Computer Space Arcade Game (1971, Nutting Associates)
Computer Space, the world's first commercially sold coin-operated video game and video game system of any kind (predating magnovox odyssey) It's the first coin-operated arcade game to use a video display to generate graphics via video signal (predating Magnovox Odyssey). It was built by Nolan Bushnell (a founder of Atari and Chuck E' Cheese). He wanted video games available to the public but it was too expensive to use computer hardware or it's CPU. So he decided to build his own arcade cabinet (after Galaxy-Game in 1971) entirely of electrical transistors and circuits and discrete logics,( the same parts used to produced and manufacture television. Also the same strategy that Ralph Baer used to make Magnovox Odyssey usd.). To reduce cost and make them more affordable to the public. However, it was not financial success. But Nolan later created and release Pong in 1972, which was very successful. Galaxy-Game is the only coin-operated computer game to predate computer space. Galaxy-Game was built also built in 1971 , only with mainframe computer hardware and only one was ever built. So we probably won't see this game emulated since it's now at the hands of the museum. Simulation maybe possible but it won't be very accurate. Ralph Baer is often credted as the original inventor and creator of video games as he had the original idea for video games back in the early 1950s. But first person to bring video games to the public would have to be Nolan Bushnell. Without him, we would have no arcade games nor MAME would ever existed. This is not an emulation. More of a very accurate simulation. There are currently no emulators to play this game since MAME can only emulate games at CPU levels. This game does not have a CPU or ROM chips. In order for MAME to emulate this game, it will have to emulate the whole electronic hardware, which is not very easy to do. But software simulation is available. Thanks to the people who created this software simulation game, with sound effects and audio ripped from the original arcade machine. Any interested in playing this game, here's a link below: http://www.computerspacefan.com/simulation.htm Recorder: Camtasia Studios Editor: Virtual Dub Encoder: Avisynth+MeGui
Views: 148816 Old Classic Retro Gaming
Arcade Game: SeaWolf (1976 Midway) [Re-Uploaeded]
An underground water lightgun shooting game. Emulator and Recorder: mameui 0.149. Encoder: AviSynth + MeGui. Info: Re-Uploaded for not only better video quality but also for the correct original aspect ratio.
Arcade Game: TV Basketball (1974 Midway)
An early Basketball Game. Played on Dice Emulator. Anyone interested here's the link: http://adamulation.blogspot.com/ Note: I was not able to finish the game to let the timer hit zero. Something when wrong as I get closer to the zero timer, the emulator crashes so it automatically shut down and closes the emulator. It could be a bug so what I have is what I have in the video that I uploaded.
Arcade Game: Crossbow (1983 Exidy) [Re-Uploaded]
A lightgun shooting 'em up game with a dungeons and dragons feel about it. Features good speech and screams with colorful 2D graphics.
Arcade Game: Rip Off (1980 Cinematronics)
A 2-D vector shooting game.
Arcade Game: Boothill (1977 Midway)
Info: Reuploaded A sequel to Gun Fight (1975) Emulator and Recorder: mameuifx 0.166. Encoder: AviSynth + MeGui.
Arcade Game: Cutie Q (1979 Namco)
A breakout game sequel to Gee Bee and Bomb Bee.
Arcade Game: Marble Madness (1984 Atari)
An abstract 1 or 2-player maze game where you must guide marbles over 3D maze to reach the finish line before time runs out before moving onto the next level. You also have to move around walkways, ramps, and other obstacles as well as unknown creatures that will try to slow down the marble's progress or knocked over the platform from reaching the finish line. Then a replacement marble appears and can continue to progress. In the 2-player mode, the players compete to see whoever reaches the finish line first. The levels are: 1. Practice 2. Beginner 3. Intermediate 4. Aerial 5. Silly 6. Ultimate Released in December 1984. It was the first game to have clear pseudo 3D and feature true stereo sound. Also the second to run on Atari's new System 1 hardware. Note: No cheats used at all. Only savestates used.
Esh's Aurunmilla (1983 Funai/Gakken) Start to Finish on Daphne Emulator
A platform/Run n' jump game where you play Don Davis the hero. Emperor Esh, has kidnapped princess Sindy and is trying use her as a tool to take over the Universe Orion. You must rescue Princess Sindy from the evil Emperor Esh. Your only weapon is a sword, you must fight your way through the obstacles to rescue the princess and save the universe! Notice: Copyright Disclaimer Under Section 107 of the Copyright Act in 1976; Allowance is made for "Fair Use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research.
Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.
Arcade Game: The Pit (1982 Zilec Electronics)
A maze/digging game where the object of this game is to dig down to the bottom pit and collect at least one large jewel and then return to ship thru upper pit. You help the space miner to dig underground tunnels to the bottom of pit and collect at least one large jewel, while fast you return to your spaceship dodge some falling rocks and avoiding being attacked by enemies as well the big tank 'Zonker' and destroys your spacecraft! Note: No Cheats used. Just save states. The game is endless.
Arcade Game:  Clowns (1978 Midway)
A breakout from midway similar to Circus/Acrobat TV
Apple II Game: Karateka (1984 Brøderbund)
A classic fighting game designed by Jordan Mechner who is best known for Prince of Persia. This is probably the first fighting game that allows you to run. It has realistic art and animations for that time. This side scrolling beat 'em up platform game has 1-on-1 elements in it. There are no jump kicks or special moves here. All you have is basic punches and kicks, walk, and run and that's it. The object of the game is to rescue the princess Mariko kidnapped from evill villian name Akuma who destroyed your homeland. You the warrior trained in Karate, known as karateka must fight your way to rescue her and fight each opponents who get in your way. You only have one life. There are health recovery points by relaxing and not letting your opponent attacking you. Once all health points are gone, you or the opponent are defeated. Can be played with a PC joystick or on keyboards. You must fight the trained eagle or falcon by evil akuma before facing him in battle. Once you defeat Akuma, you must run to the princess to attribute to your sucess or walk in a stance where she will kick you in one blow and the game is over. This game is originally designed for Apple II before being ported to other systems such as the NES and Atari ST. Atari ST is graphically the best version since it's the only 16-bit port of the game. Tried recording this with fraps and didn't work so I used Camtasia. Emulator: Applewin 1.19.3 Recorder: Camtasia 7.0 Editor: Virtual Dub 1.9.10 Encoder: Avisyth+Megui INFO: Reuploaded for shorter gameplay
Views: 221919 Old Classic Retro Gaming
Arcade Game: Gun Fight (1975 Midway/Dave Nutting Associates) [Re-Uploaded]
The first arcade game to have a CPU ( a microprocessor chip) to be used in arcades for more detailed graphics than arcade games with discrete hardware. All I can say this is western gun shooting game. Info: Re-Uploaded for not only better video quality but also for the correct original aspect ratio.
Arcade Game: Canyon Bomber (1977 Atari)
Info: Re-Uploaded A drop bomb shooting game. Emulator and Recorder: mameuifx 0.137. Encoder: AviSynth + MeGui.
Arcade Game: Hunchback (1983 Century Electronics)
A platform/run 'n jump game the player takes on the role of the eponymous bell-ringer, Quasimodo, in his quest to rescue the beautiful Esmerelda from the tower of the castle fortress. Quasi must complete a number of static screens, each presenting the player with different obstacles, to reach Esmerelda. These range from spear-toting guards, to fire chasms to missiles (fireballs or arrows) that must be jumped. Some of the trickier screens can contain more than one of these obstacles, such as spear-toting guards AND missles. One final problem that appears on every screen is the time limit. This takes the form of an enemy guard climbing the castle walls, if the soldier reaches the top, he will try to burn the Hunchback with his torch. If the Hunchback rings the bell before the guard has scaled the wall, a bonus score is rewarded. Note: No Cheats used. Just save states.
Arcade Game: Popeye (1982 Nintendo)
A platform/run and jump game featuring characters from the famous King Features Syndicate cartoon show of the same name. The aim of the game is to rescue Popeye's girlfriend, Olive Oyl. This is achieved by catching a set number of objects thrown down by Olive from the top of the screen; such as hearts, letters and musical notes. Popeye is constantly pursued in his quest by love rival, Bluto (a.k.a. Brutus). Popeye must either run away from Bluto or grab some spinach and punch him off the screen (he will, of course, return). Should any of Olive Oyl's items fail to be caught, they will fall into the water at the bottom of the screen. Popeye will then have only a few seconds to retrieve the object or a life is lost. Several other Popeye characters also make an appearance in the game; namely Wimpy, Sweet-pea, the Sea Hag and her Vulture, whose name is Bernard. The game's three levels are the dock scene, the street scene and the shipboard scene. These repeat with increasing difficulty. Note: This time No cheat used. Only save states were used throughout the game. After the game was beaten, it endlessly repeats level 1 over and over. Level 10 becomes Level A and Level 11 becomes Level B and so on. The game is endless.
Views: 154410 Old Classic Retro Gaming
Arcade Game: Atari Football (1978 Atari)
Info: Re-Uploaded A basic 2D football game with O's and X's.
GP World (1984 Sega)
A Racing Game where you chose one of the 3 tracks and race against the computer genereated cars. Played on Daphne_v1.0.9_win32
Arcade Game: Pong (1972 Atari) [Re-Uploaded]
This is the Original Pong (a ball and paddle game) Arcade Game from 1972. Nolan Bushnell was successful with this one, which started the video game industry revolution. This game is not in mame (used to be in mame but removed due to very inaccurate emulation of this game). But it's emulated on this new emulator called DICE(Discrete Integrated Circuit Emulator), which is still at early stages of development. You can learn more about the work in progress of this emulator here: http://adamulation.blogspot.com/ You can download emulator from here: http://sourceforge.net/projects/dice/ Emulator: Dice 0.2 Recorder: Fraps. Encoder: AviSynth+MeGui Info: Re-Uploaded for not only better video quality but also for the correct original aspect ratio.
Views: 191507 Old Classic Retro Gaming
Arcade Game: New York New York (1980 Sigma Enterprises Inc)
A shooting game where you must save new york from aliens and UFOS from going chaos.
Arcade Game: Radar Scope (1980 Nintendo)
A shooting game from Nintendo. This was Shigeru Miyamoto's first game. It was not a commercial success.
Arcade: Circus/Acrobat TV (1977 Exidy/Taito) [Re-Uploaded]
A circus game similar to breakout. Info: Re-Uploaded for not only better video quality but also for the correct original aspect ratio.
Arcade Game: Pleiads (1981 Tehkan)
A shooting game sequel to Phoenix
Arcade: Jungle King/Jungle Hunt & Pirate Pete (1982 Taito)
A platform/run and jump scrolling game consisted of 4 levels where you play as tarzan out to rescue a woman. It was the first 'side-scrolling, jumping & attacking game with a humanoid character', appearing in arcades three years before Miyamoto's classic "Super Mario Bros.". This was also the first video game ever to feature Tarzan as a playable character. But, Taito never bothered to get permission from the estate of Edgar Rice Burroughs, so they were sued for copyright infringement for using Tarzan's likeness. So this title quickly went out of production, and is rather rare today. They later reworked the graphics and released this game as "Jungle Hunt". Jungle King gameplay begins at 00:06 Jungle Hunt, a Clone Version of Jungle King and gameplay begins at 6:02 Pirate Pete, a reworked version Jungle King and gameplay begins at 11:49. Note: No cheats were used, Just Save States.
Arcade Game: Monkey Magic (1979 Nintendo)
A breakout game with a face of monkey. Played on mameuifx 0.168 using HBmame samples. No cheats used. Only save states.
Cliff Hanger (1983 Stern Electronics) Start to Finish on MAME
A platform/run 'n jump game where you are Cliff and your girlfriend Clarissa has been taken away by the evil Count Draco and will be forced to marry him unless Cliff can save her. Borders have been added to allow broadcast. Notice: Copyright Disclaimer Under Section 107 of the Copyright Act in 1976; Allowance is made for "Fair Use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research.
Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.
Arcade Game: Asteroids (1979 Atari)
A side-scrolling space shooting game that easily define the genre for many arcade games over the years. Real-World physics were introduced in video games for the first time in history. Not only you shoot asteroids but also UFOs or flying saucers whenever they show up. The game was originally called cosmos influenced by Space Wars.. Some clones version are known as Asterrock, Hyperspace, Meteor, Meteorites. Info: Re-Uploaded for to fix the bad quality from the previous video.
Arcade Game: Sky Raider (1978 Atari)
One of the earliest airplane shooting game with hand-drawn graphics similar to Starship 1. Info: Re-Uploaded for it's correct resolution and aspect ratio.
Arcade Game: Satan's Hollow (1981 Midway)
A shooting game where the Rocket Launcher is under YOUR control. YOU make it move back and forth across the screen to launch Rockets that will eliminate your attackers. These attackers are displayed in groups, called 'racks', across the top of the screen. The first rack is made up of a small number of attackers. The second rack is made up of a larger number of these attackers. And intermixed with the racks of attackers is a rack with only a single fire-breathing Devil's head. The attackers and the Devil's Head will try to wipe out your Rocket Launcher. If they do, you lose one player. In emergencies, you have a Shield which goes all around your Rocket Launcher for a short period of time. It is activated by pushing the Shield button on the control console. BUT BE CAREFUL!! This consumes a lot of power and will only last a VERY SHORT TIME! Each attacker eliminated will cause a Bridge Section to appear at the lower left corner of the screen EXCEPT : when there is already a Bridge Section there or when you have a Bridge Section in tow under your Rocket Launcher. Pick these Sections up with your Rocket Launcher and move them over to build a Bridge across the gorge at the right side of the screen leading into the land of SATAN. When you complete your Bridge into the land of SATAN, you can cross it and do battle with him. If you win you will be rewarded by increased fire power for your Rocket Launcher. If SATAN defeats you, you lose one player. As your skill level increases, the number of attackers is increased and the speed that the fire-breathing Devil's Head moves is increased also. Bonus Rocket Launchers are awarded to you periodically throughout the game as you reach or pass certain preselected point values. Each attacker has an assigned point value. The object of the game is to HAVE FUN while constantly improving your skills as you play, eliminating as many attackers as possible each time to get the highest score.
Atari 2600 Game: Dodge 'Em (1980 Atari)
Same as the head on games where you control a race car on a four lane track, and your goal is to collect all of the dots in order to earn points and advance to the next level! The race track is broken up into four quadrants; your racecar must remain in the lane it is in except where there is a break in the lanes between quadrants. A second car is trying to stop which travels in the opposite direction. This car will always be trying to get into the same lane as you, causing a crash, so you need to make sure you switch to any lane it isn't in! To help out, your racecar has the ability to travel at a fast or slow speed. You begin the game with three racecars, and the game ends when all three cars have crashed. A two player game variation is also available where one player controls a car trying to collect the dots, and the second player controls the crash car trying to stop the first player.
Arcade Game: Fire Truck (1978 Atari)
A Driving game from Atari similar to Super Bug.
MSX Game: Yie Ar Kung-Fu (1985 Konami)
A side scrolling fighting game which is significantly different from the arcade version and different from home versions ported from the arcade. You play a role of a kung-fu hero named Lee inspired by Bruce Lee. There's only one background in the game which is the kung-fu training hall. There are opponents who throws fire, star, and the one that can fly. This version (including the NES version) only has 5 opponents as opposes to 10. There are less moves in the game than the ones ported directly from the arcade.
Apple II Game: Beyond Castle Wolfenstein (1984 Muse Software) [Longplay]
A Stealth-based Action/Adventure game with a direct sequel to the original 1981 Wolfenstein game. This storyline pickups up where the first Wolfenstein game left off taking place during World War II. After you escape from the Nazi Castle, your next mission is now to infitrate the Nazi's by using yourself as a bait and decoy by impersonating Nazi Soldiers and Gaurds. You must use a pass system or offer to bribe to the guards to get through. Showing the correct pass varies each start of the levels. Failure to provide correct pass system or guard fails to accept your bribe due to lack of money will result in killing the player or acitivate the wide-bunker alarm system. The bodies of the guard can be dragged through the room to conceal them or to get access to objects. The highly explosive grenades are now replaced with daggers so you can kill the Nazi gaurds silently. You must locate the bomb in the bunker closets. Unlocking the bunker closets require a 3 digit combination. Just press the numbered keys. When your hear a click then it's correct number. Keep doing until you have the correct 3-digit and will unlock. Once you get the bomb, you'll put it in the briefcase and carry all the way up where Hitler is having his meeting. Just place it outside of the door where he's having his meeting and reset the timer on the bomb so you'll get enough time to escape the castle. Once you successfully escape the castle, you have won the game. I accidentally delete the part you reset the timer on bomb. Press B on your keyboard to put the bomb down and press R on the keyboard to reset the timer. keyboard controls and joystick can be found in this info here: http://www.virtualapple.org/docs/document-39.html
Arcade Game: Congo Bongo (1983 Sega)
An isometric platform/run 'n jump game where Bongo the gorilla as approaches the campsite of a sleeping safari hunter and sets fire to his tent. The player takes on the role of the hunter who has vowed revenge on Bongo for this cruel prank. The game consists of four different scenes. Each is timed by a bonus counter in the upper left corner of the screen. As time passes, the bonus decreases. If the bonus counter reaches zero, a player life is lost. Primate Peak. Climb to the top to reach Bongo the gorilla, avoiding the rolling coconuts he throws at the hunter. Don't let the monkeys jump on the hunter's back, because if three manage to take hold, they will throw the hunter over the cliff. Pressing the jump button repeatedly will dislodge them. Once Bongo is reached, he will retreat to the next scene. Snake Lake. Avoid the scorpions that crawl onto the grassy area on which the hunter starts the scene and jump onto the maze-like paths, while jumping over or avoiding snakes. Jump onto the back of the submerging hippo without touching the water - this must be carefully timed as the hippo dives and surfaces - to reach Bongo.Rhino Ridge. Avoid the deadly puddles and dodge the charging rhinos by jumping over them or hiding down in the mole holes. Do not wait too long in any of the holes because a man in a headdress randomly appears in the various pits and fills them in. Once the hunter is safely past the rhino herd, climb the rock where Bongo stands to proceed to the fourth and final scene. * Lazy Lagoon. Cross the water by leaping onto floating lily pads and standing rocks, as well as riding on the backs of submerging hippos and giant fish. Once dry land is reached, a couple of rhinos will be charging back and forth, once these have been safely passed, the hunter will find Bongo sleeping on his chair next to a fire. The hunter will finally have his revenge and give Bongo the hotfoot, after which the game begins again with an increased level of difficulty. Sega released this game to compete with Nintendo's popular platform "Donkey Kong".
Arcade Game: Lunar Lander (1979 Atari)
A landing simulation game taking place on the moon. For a very similar game check out Gravitar: https://www.youtube.com/watch?v=k21reH72n58 Note: Re-uploaded for better quality as MAME's internal AVI is not recording this game properly. I had to record with fraps. Hopefully, this the last time I'm re-uploading this.
Arcade Game: Tail Gunner (1979 Cinematronics)
A 3-D first-person space shooter from Cinematronics with vector (wireframe) graphics.
Apple II Game:  Choplifter! (1982 Brøderbund Software, Inc.)
A side-scrolling action arcade-style game where you are a helicopter pilot where you go behind enemy lines to rescue up to 16 hostages held prisoners as POW (Prisoners of War) . But you must be careful as tanks, enemy aircrafts, and UFOs will try to stop will and won't stop shooting while you rescue hostages. This game was later ported to the arcades and numerous other consoles and other home computers.
The Last Starfighter Fan-made Game (1984 Lorimar/2006 Centuri) [Re-Uploaded]
This is a fan-made game based on the arcade game that was seen in the movie. It's partially 1984 since the voice and sound sample was taken from the game that was used in the movie. it's partially 2006 since the game was recreated with the it's graphics looking so similar to the one seen in the movie. The only difference in the games are the fonts of the text in this recreated game and the graphics either look like flat-shaded or textured polygons. For the 3rd time, I finally beaten Ko-Dan Command Ship. I had to mess with the dip switch settings. It's very similar to what you see in the movie. After watching the movie, it made me feel want to play this game again. This game was ported to the home systems such as Atari 8-bit, Commodore 64, and the NES. But they look nothing like the arcade version. This freeware game is the closest to the arcade version you see in the movie. This game is a freeware and feel free to download it: http://www.roguesynapse.com/games/last_starfighter.php
Arcade Game: Sky Skipper (1981 Nintendo)
A flying shooting rescue platform game. From arcade-history site: The wonder kingdom is conquered by giant gorillas the player controls a hero pilot and your mission is to save the king and the royal family and his aides have been kidnaped and caged you must rescue and release them, dropping bombs on gorillas to knock them and catch with your plane all the characters, maneuvering through the maze stay alert to replenish your fuel tank and avoiding colliding with the environment to clear the stage.
Arcade Game: Krull  (1983 Gottlieb)
A Shooting game with Dungeons & Dragon and Dragon Slayer Theme. This game consists of 5 subgames(Levels): 1. The Mountain Game. 2. The Swamp Game. 3. The Fortress Game. 4. The Hexagon Game. 5. The Beast Game. Note: Used Invincibility cheat after down to last life. This game is endless. Also ported to the Atari 2600 later that same year.
Arcade Laserdisc: Fire Fox (1983 Atari)
A flying/ shooting 'em up game where you pilot the most complicated plane on earth stolen from Russia. You fly through different areas on earth shooting through enemy MIGS and other obstacles encounter by enemy jet fighters. You also need to shoot Russia's infrared radar tracking target or you will get detected and enemy planes will try to destroy you. Look for refueling points to go further in the game. Flying at high altitudes generates less fuel points and more vulnerable to detection. Flying at low altitudes generates more fuel points and less vulnerable to detection. An arcade laserdisc game based on the 1982 film of the same name. Produced and released by Atari in 1983. This was Atari's first arcade game to use a laserdisc. Unfortunately, it was Atari's only game that uses a laserdisc that was commercially sold. Other Atari games that uses a laserdisc are Road Runner and Knight Rider. But they never made past the prototype stage. Emulator & Recorder: Mame64 0.172 w/built-in AVI Uncompressed Output Encoder: Avisynth+Megui Info: Re-uploaded in 60 fps. Used infinite energy and stop instant background death cheat after getting very low on energy.
Arcade Game: Battle Zone (1980 Atari) [Re-Uploaded]
A 3-D first-person tank battle shooting game from Atari. Atari made history with this arcade game, It's the world's first commercial video game with full 3-D graphics and 3-D landscape and environment. Everything in this arcade is rendered in full 3-D graphicss with vectors (wireframe) graphics. It was endorsed and used by the US military while some atari staff members refused to work on the project because of this. This arcade game runs on a low prcessor speed to reduce cost and does not use as much power. This arcade game was released on December 1980. Note: Previously Uploaded. Re-Uploaded for better quality.